## changes for 1.7.10 (v5.0):

- added stained glass
- added new trees and saplings
- changed all tree, wood and leaf textures
- changed grass textures
- edited colormaps
- added podzol
- added packed ice
- fixed snow
- added red sand
- added double plants
- added/changed flowers
- changed flowing water
- updated grass and foliage colormaps
- added zombie and skeleton horses
- added fish textures
- fixed font
- added realms menu title texture
- added Twitch streaming icons
- added resource pack menu GUI
- fixed sheep textures
- fixed enderdragon texture
- added endermite texture
- added minecart command block texture
- added realm textures

#MCPatcher and Optifine
- fixed compatibility issues for Optifine and MCPatcher
- changed lightmap
- edited colormaps
- random mob changes

- removed temporarily all mod support

## changes for 1.6.2 (v4.6):

- several texture changes for grass, flowers, trees etcetera
- updated mod support for:
Better Grass & Leaves Mod (http://www.minecraftforum.net/topic/508886-)
- updated partial mod support (work STILL in progress) for:
Biomes O' Plenty (http://www.minecraftforum.net/topic/1495041-)
- added mod support for:
Jammy Furniture Mod (http://www.minecraftforum.net/topic/1098808-)

## changes for 1.6.2 (v4.5):

- fixed some small issues concerning Optifine and MCPatcher
- a few small texture fixes
- added mod support for:
Better Grass & Leaves Mod (http://www.minecraftforum.net/topic/508886-)
Chat Bubbles (http://www.minecraftforum.net/topic/1116564-)
VoxelMap (Zan's minimap) (http://www.minecraftforum.net/topic/1116564-)
- added partial mod support (work in progress) for:
Biomes O' Plenty (http://www.minecraftforum.net/topic/1495041-)

## changes for 1.6.2 (v4.4):

#MCPatcher and Optifine
- fixed compatibility for Optifine, added Natural Textures feature

## changes for 1.6.2 (v4.3):

#font
- fixed a few weird pixels and coloured it a bit

#mcpatcher
- added CTM for ice, randomized coal ore (testing...)

#environment
- reduced snow opacity AGAIN

#gui
- updated and changed the widget.png

… and AGAIN a few more small fixes and changes.

## changes for 1.6.2 (v4.2):

#font
- added my fixed custom font, yay!

#mcpatcher
- added one(!) custom item texture, the quiver for a stack of arrows

#environment
- reduced snow opacity, color

#gui
- better golden heart in the inventory.png

… and again a few more small fixes.


## changes for 1.5.2 (v4.1) and 1.6.x (v4.1):

Eh, too much to list. Detailed list maybe for the next update. ;)

## changes for 1.5.2 (v3.3):

#ctm
- fixed glass CTM for Optifine
- added 4 wood and quartz slab pillars
- extended bookcase CTM

#misc
-fixed all biome colour palettes

# gui
- edited icons.png 

#mob
- added horses
- fixed a few mob textures

#blocks
- added hardened clay
- added hardened stained clays
- added coal block
- added hay block
- edited cactus top
- fixed grass top

#items
- added horse armors
- added charcoal
- edited coal
- added name tag
- added leash
- fixed armor parts


## changes for 1.5.1 (v3.2):

#mob
- added a few more simple alternative mob skins (HDPatcher/Optifine)

#textures
- some fixes, some changes, some new stuff...

# ctm (HDPatcher/Optifine)
- some fixes, some changes, some new stuff...


## changes for 1.4.7 / 13w01b:

#gui
- new:
- hopper.png
- items.png:
  added comparator
  added nether brick
  added TNT cart (for 13w02a)
  added flower pot (i forgot it last time)
  added hopper (nonfunctional)
  added nether quartz
  changed empty map

# terrain.png:
- changed all mineral blocks (iron, gold, diamond, emerald, lapis)
- added redstone block
- added daylight sensor
- changed snowy grass block side (less blue)
- changed melon/pumpkin stem
- fixed inactive redstone torch
- added comparator
- added nether quartz ore
- added hopper icon

# title
- updated mojang.png

# ctm (HDPatcher/Optifine)
- added pillar CTM for nether brick slabs


## Changes for 1.4.6:

# font
- fixed a few font errors

# gui
- new:
  fireworks rocket
  fireworks star
  fireworks colors
  enchanted book
- changed:
  potatoes, carrots
  dyeable armor stuff
  … and a few more stray pixels and wrong colours

- fixed particles.png

# terrain.png:
- fixed sand
- changed mossy stone brick and mossy cobblestone (looks better on cobblestone walls)
- changed carrot and potato plants
- changed anvil

# title
- updated mojang.png

- added an info file "how to disable CTM per block"

# ctm (HDPatcher/Optifine)
- changed the whole thing: all textures are now in the main directory in ctm.png
  changed BetterGlass (use with MCPartcher for the full effect)
  edited pillar CTM for the 5 slab versions
  fixed random long grass, dead bushes

- added natural.properties for a few textures (sand, dirt, bedrock, snow)


## Changes for 1.4.2:

# armor
- changed dyable leather armor
- added wither armor

# art
- added a few paintings (work STILL in progress...)

# environment
- changed clouds.png
- added lightmap0.png (HDPatcher/Optifine)

# font
- added a custom font

# gui
- new:
  beacon.png
  repair.png
-edited:
  book.png
  gui.png
  icons.png
  inventory.png
  items.png

# misc
- edited biome color files (HDPatcher/Optifine):
  fogcolor0.png
  foliagecolor.png
  grasscolor.png
  skycolor0.png
  underwatercolor.png
  watercolorX.png

# mobs
- added bat skin
- fixed pigzombie skin
- added wither skeleton skin
- added wither skin
- added witch skin
- added golem skin
- fixed wolf skins
- fixed zombie skins

# terrain
- added moon phases.png
- added BetterSkies additional sky texture  (HDPatcher):
  sky1.png
  sky2.png
  sky3.png
  sky1.properties
  sky2.properties
  sky3.properties
  sky4.properties

# title
- edited mojang.png

# ctm (HDPatcher/Optifine)
- added color.properties
- added lots of CTM:
  BetterGlass
  pillar CTM for the 5 slab versions
  fences and fence gates
  3 different wooden log tops
  buttons
  pressure plates
  connected book cases with new top
  random long grass

- fixed particles.png

# fixed terrain.png:
- fixed emerald
- added beacon block
- added command block
- added item frame
- added flower pot
- added carrots and potatoes
- added anvil
- fixed ladder again
- fixed redstone stuff
- fixed emerald ore
- fixed the 3 new wooden planks
- fixed wooden planks
- added/changed sandstone textures

## Changes for 1.3.2:

# armor
- added chainmail

# art
- added a few paintings (work in progress...)

# environment
- added clouds.png

# gui
- new:
  creative_inv/unknown_pack.png
  creative_inv/search.png
  creative_inv/survival_inv.png
  alchemy.png
  allitems.png
  book.png
  container.png
  crafting.png
  demo_bg.png
  enchant.png
  furnace.png
  gui.png
  icons.png
  inventory.png
  items.png
  particles.png
  trading.png
  unknown_pack.png

# items
- added book.png
- fixed texture and clipping errors on chest.png and largechest.png
- added enderchest.png

# misc
- fixed mapicons.png
- added biome color files (HDPatcher/Optifine):
  fogcolor0.png
  foliagecolor.png
  grasscolor.png
  skycolor0.png
  underwatercolor.png
  watercolorX.png

# mobs
- added 3 cat skins
- fixed cow skin, added random mob (HDPatcher/Optifine)
- added enderdragon/beam.png
  enderdragon/crystal.png
  enderdragon/ender_eyes.png
  enderdragon/ender.png
- added fire skin
- added lava skin
- added ozelot skin
- fixed pig skin (pigs have snouts now!)
- added redcow skin
- added silverfish skin
- added 5+1 villager skins
- added golem skin
- added a few random mobs

# terrain
- added moon phases.png
- added BetterSkies additional sky texture  (HDPatcher/Optifine):
  sky1.png
  sky1.properties

# title
- added panorama
- new mclogo.png
- new mojang.png

# ctm (HDPatcher/Optifine)
- added color.properties
- added ctm.png

- fixed particles.png

# fixed terrain.png:
- added emerald
- added jungle sapling
- added sponge
- fixed lilypad
- fixed ladder
- fixed iron bars
- changed soulstone to old texture (i wub the little faces...)
- fixed redstone stuff
- added jungle log, leaves
- added end stone and end portal
- added cocoa beans
- added emerald ore
- added tripwire stuff
- added ender eye
- added the 3 new wooden planks
- added glowstone lamp
- added/changed sandstone textures